@startuml
sprite $gamepad [48x48/16] {
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000000000047987400000000000000016898620000000000
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}


!define FA5_GAMEPAD(_alias) ENTITY(rectangle,black,gamepad,_alias,FA5 GAMEPAD)
!define FA5_GAMEPAD(_alias, _label) ENTITY(rectangle,black,gamepad,_label, _alias,FA5 GAMEPAD)
!define FA5_GAMEPAD(_alias, _label, _shape) ENTITY(_shape,black,gamepad,_label, _alias,FA5 GAMEPAD)
!define FA5_GAMEPAD(_alias, _label, _shape, _color) ENTITY(_shape,_color,gamepad,_label, _alias,FA5 GAMEPAD)
skinparam folderBackgroundColor<<FA5 GAMEPAD>> White
@enduml